Changelog
1.6.18
- Added:
- Config option
B:DAYTIME_DESTROY_CHECK
for Straw Bed (#445)
- Config option
1.6.17
- Changed:
- Custom Campfire recipes will now take priority over the default generated recipes without requiring the user to first remove/disallow the default recipe (#444)
1.6.16
- Fixed:
- Items dropped from player inventory should not be captured by Carcasses on player death (#443)
1.6.15
- Added:
- Ukrainian localization (#439)
1.6.14
-
Notes:
- Pyrotech version
1.12.2-1.6.14
and later no longer has JEI version restriction
- Pyrotech version
-
Added:
- Support for both HEI and older JEI versions <=
jei_1.12.2-4.16.1.302
. Pyrotech should now work with all versions of JEI and HEI. It has been verified against JEI versionsjei_1.12.2:4.16.1.302
andjei_1.12.2:4.16.1.1012
as well as HEI versionHadEnoughItems_1.12.2:4.25.3
.
- Support for both HEI and older JEI versions <=
1.6.13
- Fixed:
- Crude Shovel, Axe, Hoe, and Shovel should respect configured durability (#433)
1.6.12
-
Notes:
- Pyrotech version
1.12.2-1.6.12
and later requires JEI versionjei_1.12.2:4.16.1.1012
or later
- Pyrotech version
-
Fixed:
1.6.11
- Fixed:
- Compost Bin recipes added with CraftTweaker should work (#427)
1.6.10
- Fixed:
- Stone Drain and Refractory Drain should drain over their entire specified ranges (#426)
1.6.9
-
Fixed:
- Multiblock tank fluid should settle all the way to the bottom
- Tank fluid capability
getTankProperties()
should return correctIFluidTankProperties
-
Added:
- Fluid capability to tanks in item form (#420)
-
Changed:
- Simplified tank item NBT (#420)
1.6.8
- Added:
- Add es_mx.lang (#416)
1.6.7
- Fixed:
- Wooden bucket should break in slot 0
1.6.6
- Fixed:
1.6.5
- Fixed:
- Infinite matchsticks (#402)
1.6.4
- Changed:
- Updated zh_cn.lang (#401)
1.6.3
- Changed:
- Updated zh_cn.lang (#397)
1.6.2
- Changed:
- Updated zh_cn.lang (#395)
1.6.1
- Fixed:
- Z-fighting with fully filled oil lamp (#393)
- Oil lamp missing bottom fluid texture
1.6.0
-
BREAKING:
pyrotech:stone_bricks
renamed topyrotech:masonry_brick_block
-
Fixed:
- Hammering anvil bloom shouldn't show progress particles with zero hammer power
- Pit Burn doesn't work correctly with SpongeForge (#213)
- Pit Kiln doesn't properly extinguish in rain
- Ironclad Anvil used Granite Anvil config value for
BLOOM_EXTRA_DAMAGE_CHANCE
- Cogs continue to render movement when the game is paused
- EXPERIMENTAL: Vanilla Hoppers not filling stashes past increments of 64 (#380)
- EXPERIMENTAL: Vanilla Hoppers not filling crates past increments of 64
- EXPERIMENTAL: Vanilla Hoppers not filling shelves past increments of 64
-
Added:
- Blocks:
- Carcass
- Captures configured mob drops
- Use Hunter's Knife on Carcass to release captured drops
- Butcher's Block
- Chance to increase meat drops from Carcass
- Chance to increase pelt drops from Carcass
- Decorative blocks:
- Tanning Rack
- item -> item
- Barrel
- 2x2 shapeless item + fluid -> fluid
- Recipe starts when sealed with a Barrel Lid
- Sealed Barrels retain contents and recipe progress when broken
- Unsealed Barrels in rain will collect water over time
- Unsealed Barrels in rain will convert non-water fluids to water over time
- Pyroberry Bush
- Drops Pyroberries when sheared at max growth stage
- Gloamberry Bush
- Drops Gloamberries when ripe
- Freckleberry Plant
- Drops Freckleberries when ripe
- Oil Lamp
- Cob
- Wet Cob
- Dries in-world
- Mud - Block and layer
- Obsidian Anvil
- Cog powered Trip Hammer
- Crafting Table Template
- Carcass
- Items:
- Durable Flint and Bone Tools:
- Durable Flint Axe
- Durable Flint Pickaxe
- Durable Flint Shovel
- Durable Flint Hoe
- Durable Flint Hammer
- Durable Bone Axe
- Durable Bone Pickaxe
- Durable Bone Shovel
- Durable Bone Hoe
- Durable Bone Hammer
- Tool Repair Kits:
- Bone - works with durable tools only
- Flint - works with durable tools only
- Spears:
- Crude Spear
- Flint Spear
- Bone Spear
- Arrows:
- Fletching
- Flint Arrow
- Bone Arrow
- Hunter's Knives:
- Bone Hunter's Knife
- Flint Hunter's Knife
- Stone Hunter's Knife
- Iron Hunter's Knife
- Gold Hunter's Knife
- Diamond Hunter's Knife
- Obsidian Hunter's Knife
- Butcher's Knives:
- Bone Butcher's Knife
- Flint Butcher's Knife
- Stone Butcher's Knife
- Iron Butcher's Knife
- Gold Butcher's Knife
- Diamond Butcher's Knife
- Obsidian Butcher's Knife
- Hides:
- Tanned Hide
- Small Tanned Hide
- Scraped Hide
- Small Scraped Hide
- Washed Hide
- Small Washed Hide
- Sheep Hide
- Pig Hide
- Llama Hide
- Pelts:
- Ruined Pelt
- Cow Pelt
- Colored Sheep Pelts
- Bat Pelt
- Polar Bear Pelt
- Horse Pelt
- Mooshroom Pelt
- Colored Llama Pelts
- Wolf Pelt
- Leather materials:
- Small Leather
- Leather Sheet
- Leather Strap
- Leather Cord
- Durable Leather
- Durable Leather Sheet
- Durable Leather Strap
- Durable Leather Cord
- Leather kits:
- Leather Repair Kit
- Durable Leather Repair Kit
- Durable Leather Upgrade Kit
- Pyroberry:
- Pyroberry Seeds
- Pyroberries
- Pyroberry Wine
- Pyroberry Cocktail
- Gloamberry:
- Gloamberry Seeds
- Gloamberries
- Gloamberry Wine
- Freckleberry:
- Freckleberry Seeds
- Freckleberries
- Freckleberry Wine
- Durable Bow Drill
- Durable Spindle
- Doesn't break, repaired with Durable Spindle
- Barrel Lid
- Tainted Meat
- Stone Tool Shaft
- Mud Clump
- Refractory Bucket (#311)
- Lard
- Flour
- Dough
- Bread Dough
- Cookie Dough
- Furnace Core
- Crude Shield
- Durable Shield
- Blasting Clay
- Durable Flint and Bone Tools:
- Mobs:
- Animated Mud
- Spawns in
minecraft:swampland
andminecraft:river
biomes by default - Drops Mud Clump
- Spawns Mud layer blocks when it jumps
- Spawns in
- Animated Mud
- Fluids
- Tannin
fluid:tannin
- Pyroberry Wine
fluid:pyroberry_wine
- Gloamberry Wine
fluid:gloamberry_wine
- Freckleberry Wine
fluid:freckleberry_wine
- Tannin
- Valid refractory blocks:
- Double Refractory Brick Slab
- Ore Compat:
- Bloom yield and slag bloom yield can now be adjusted in the ore compat json files (#310)
- Config:
- Option to:
- Change rock bags' fill texture
ROCK_FILL_TEXTURE_LOCATION
(#253) - Disable durability tooltips
SHOW_DURABILITY_TOOLTIPS
(#221) - Specify Iron Ingot replacement item
REPLACE_IRON_INGOTS_WITH
(#205) - Change thrown rock / clump damage
DAMAGE
(#348) - Change thrown rock / clump velocity
VELOCITY
(#348) - Change thrown rock / clump pitch offset
PITCH
(#348) - Change thrown rock / clump inaccuracy
INACCURACY
(#348)
- Change rock bags' fill texture
- New config file:
module.Hunting.cfg
- Option to specify allowed fluids to douse extinguishable blocks (#372)
- Pit Kiln option to:
- Specify if extinguished by rain
EXTINGUISHED_BY_RAIN
- Specify ticks before extinguished by rain
TICKS_BEFORE_EXTINGUISHED
- Specify if extinguished by rain
- Added Campfire recipe blacklist to config
- Option to:
- Recipes:
- Crafting:
- Spears
- Hunter's Knives
- Butcher's Knives
fluid:water
with Scraped Hides -> Washed Hides- Barrels
- Barrel Lids
- Leather kits
- Leather cutting recipes with
ore:toolHuntersKnife
- Durable Leather cutting recipes with
ore:toolHuntersKnife
- Shearing Sheep Pelts with
ore:toolShears
- Scraping Pelts with
ore:toolHuntersKnife
- Scraping Pelts with
ore:shard
- Saddle recipe uses new leather materials
- Leather armor Unbreaking I recipe with
pyrotech:leather_durable_upgrade_kit
- Leather armor repair recipes with
ore:kitRepairLeather
- Pyroberries with Slimeball -> Magma Cream
- Pyroberries -> Pyroberry Seeds
- Gloamberries -> Gloamberry Seeds
- Fluid Pyroberry Wine with Glass Bottles -> Pyroberry Wine
- Fluid Gloamberry Wine with Glass Bottles -> Gloamberry Wine
- Iron Shard, Stick, Fletching -> Iron Arrow (vanilla Arrow renamed)
- Wet Cob
- Durable Spindle
- Durable Spindle + Durable Bow Drill -> repair
- Durable Bow Drill
ore:toolShears
+ore:cropWheat
-> Strawore:dustWheat
x3 +fluid:water
-> Dough x3- Dough x3 -> Bread Dough
- Dough x2 + Cocoa Beans -> Cookie Dough
- Cake recipe that uses
ore:milk
and new Flour item - Trip Hammer (#131)
- Crafting Table Template
- Furnace Core
- Stick x3 + Blasting Clay -> Matchstick x8
- Crucible:
- Unfired Clay Bucket ->
fluid:liquid_clay
x 375 - Unfired Clay Shears ->
fluid:liquid_clay
x 500 - Unfired Clay Brick ->
fluid:liquid_clay
x 125 - Lump of Clay ->
fluid:liquid_clay
x 62
- Unfired Clay Bucket ->
- Soaking Pot:
- Scraped Hides and
fluid:water
-> Washed Hides - Leather materials and
fluid:wood_tar
-> Durable Leather materials - Washed Hide and
fluid:tannin
-> Leather - Small Washed Hide and
fluid:tannin
-> Small Leather - Dirt and
fluid:water
-> Mud ore:dustWheat
andfluid:water
-> Dough- Gunpowder and
fluid:liquid_clay
-> Blasting Clay
- Scraped Hides and
- Barrel:
treeLeaves
andfluid:water
to createfluid:tannin
- Pyroberries, Sugar and
fluid:water
to createfluid:pyroberry_wine
- Gloamberries, Sugar and
fluid:water
to createfluid:gloamberry_wine
- Freckleberries, Sugar and
fluid:water
to createfluid:freckleberry_wine
- Furnace:
- Unfired Refractory Bucket -> Refractory Bucket
- Bread Dough -> Bread
- Cookie Dough -> Cookie x8
- Pit Kiln:
- Unfired Refractory Bucket -> Refractory Bucket
- Anvil:
ore:toolHammer
+cropWheat
-> Flour
- Oven:
- Bread Dough -> Bread
- Cookie Dough -> Cookie x8
- Crafting:
- Visual indicator when the player's hunger is too low to use a device
- Dropt rules:
- Tool harvest level scaling rules for Mud
- Oredict:
blockCharcoal
now containspyrotech:charcoal_block
(#224)straw
now containspyrotech:material:2
(#200)rockLimestone
now containspyrotech:rock:8
(#199)toolSharp
now contains:pyrotech:flint_hunters_knife
pyrotech:bone_hunters_knife
pyrotech:stone_hunters_knife
pyrotech:iron_hunters_knife
pyrotech:gold_hunters_knife
pyrotech:diamond_hunters_knife
pyrotech:obsidian_hunters_knife
toolShears
now contains:minecraft:shears
pyrotech:clay_shears
pyrotech:stone_shears
pyrotech:bone_shears
pyrotech:flint_shears
pyrotech:gold_shears
pyrotech:diamond_shears
pyrotech:obsidian_shears
toolHuntersKnife
now contains:pyrotech:flint_hunters_knife
pyrotech:bone_hunters_knife
pyrotech:stone_hunters_knife
pyrotech:iron_hunters_knife
pyrotech:gold_hunters_knife
pyrotech:diamond_hunters_knife
pyrotech:obsidian_hunters_knife
hideScrapeable
now contains:pyrotech:pelt_cow
pyrotech:pelt_horse
pyrotech:pelt_mooshroom
pyrotech:pelt_polar_bear
pyrotech:pelt_sheep_black
pyrotech:pelt_sheep_blue
pyrotech:pelt_sheep_blue_light
pyrotech:pelt_sheep_brown
pyrotech:pelt_sheep_cyan
pyrotech:pelt_sheep_gray
pyrotech:pelt_sheep_gray_light
pyrotech:pelt_sheep_green
pyrotech:pelt_sheep_lime
pyrotech:pelt_sheep_magenta
pyrotech:pelt_sheep_orange
pyrotech:pelt_sheep_pink
pyrotech:pelt_sheep_purple
pyrotech:pelt_sheep_red
pyrotech:pelt_sheep_white
pyrotech:pelt_sheep_yellow
pyrotech:hide_pig
pyrotech:hide_sheep_sheared
pyrotech:pelt_llama_white
pyrotech:pelt_llama_creamy
pyrotech:pelt_llama_gray
pyrotech:pelt_llama_brown
pyrotech:pelt_wolf
hideSmallScrapeable
now contains:pyrotech:pelt_bat
minecraft:rabbit_hide
shard
now contains:pyrotech:material:7
pyrotech:material:11
pyrotech:material:10
pyrotech:material:32
pyrotech:material:34
pyrotech:material:18
pyrotech:material:19
pyrotech:material:33
leatherDurable
now contains:pyrotech:material:41
kitRepairLeather
now contains:pyrotech:leather_repair_kit:*
pyrotech:leather_durable_repair_kit:*
toolHammer
now contains:pyrotech:bone_hammer_durable:*
pyrotech:flint_hammer_durable:*
pyrotech:crude_hammer:*
pyrotech:stone_hammer:*
pyrotech:bone_hammer:*
pyrotech:flint_hammer:*
pyrotech:iron_hammer:*
pyrotech:gold_hammer:*
pyrotech:diamond_hammer:*
pyrotech:obsidian_hammer:*
dustWheat
now contains:pyrotech:material:51
foodDough
now contains:pyrotech:material:50
- Blocks:
-
Changed:
- Bone Shears and Flint Shears recipes now use Stone Rod instead of Clay Shears
- Vanilla Shears are now crafted with Iron Shards and Leather Strap
- Stone, Gold, Diamond, and Obsidian Shears are now crafted with Leather Strap instead of Twine
- Crafting table recipe now uses a Crafting Table Template which is returned to the player (#159)
- Furnace recipe now uses a Furnace Core (#159)
- Changed first load restart chat message to invasive full-screen GUI message (#248)
- Removed vanilla recipe for Arrow
- Removed vanilla recipe for Magma Cream
- Removed vanilla recipe for Bread
- Removed vanilla recipe for Cookie
- Removed vanilla recipe for Cake
- Removed vanilla recipe for Shears
- Reduced damage, velocity, and accuracy of thrown rocks / clumps
- Rocks material type is now
Material.PLANTS
so they wash away with water (#347) - Leather armor recipes now use new leather materials
- Bellows recipe now uses new leather materials
- Item Frame recipe now uses new leather materials
- Book recipe now uses new leather materials
- Lead recipe now uses new leather materials
- Hammering a bloom will now yield experience (#228)
- The ore compat reference map is no longer hard-coded and is exposed in the core config
OREDICT_COLOR_MAP
- Recipes that use a Charcoal Block have been changed to use the new oredict
blockCharcoal
(#224) - Recipes that use Straw have been changed to use the new oredict
straw
(#200) - Recipes that use Limestone Rock have been changed to use the new oredict
rockLimestone
(#199) - Recipes that use Coal Coke have been changed to use the oredict
fuelCoke
(#150) - Recipes that use Block of Coal Coke have been changed to use the oredict
blockFuelCoke
(#150) - Config entry
REPLACE_IRON_INGOTS_WITH_IRON_ORE
is nowREPLACE_IRON_INGOTS
(#205) - Leather armor will now change color when Slaked Lime is applied (#223)
- Clay recipe changed to: water + dirt block x2 = clay ball
- Ignition items:
- All ignition items now have configurable cooldown
- Config:
FLINT_AND_TINDER_COOLDOWN_TICKS
- Config:
BOW_DRILL_COOLDOWN_TICKS
- Config:
DURABLE_BOW_DRILL_COOLDOWN_TICKS
- Config:
- All ignition items now have configurable cooldown
- Rock Bag
- Recipe changed to use wool and twine instead of leather
- Texture changed to reflect new recipe
- Durable Rock Bag
- Recipe changed to use new leather materials
- Default capacity increased from 1280 to 2560
- Anvils
- The anvil will now allow both a pickaxe and a hammer recipe for the same input
- Added back the stone to cobblestone anvil hammer recipe
- Collectors
- Stone Collector default capacity reduced to 2000 mb
- Refractory Collector default capacity reduced to 4000 mb
- Drains
- Removed Charcoal Flakes failure items from Wood Chips pit burn recipe
- Rebalanced Soaking Pot recipes
pulp_from_wood_chips
no longer requires a Campfirewhite_wool
no longer requires a Campfire
-
Translators:
-
New Lang Entries:
tile.pyrotech.refractory_brick_slab.name
tile.pyrotech.refractory_brick_stairs.name
tile.pyrotech.refractory_brick_wall.name
tile.pyrotech.masonry_brick_slab.name
tile.pyrotech.masonry_brick_stairs.name
tile.pyrotech.masonry_brick_wall.name
tile.pyrotech.carcass.name
item.pyrotech.pelt.cow.name
item.pyrotech.pelt.mooshroom.name
item.pyrotech.pelt.polar.bear.name
item.pyrotech.hide.pig.name
item.pyrotech.pelt.bat.name
item.pyrotech.pelt.horse.name
item.pyrotech.hide.sheep.sheared.name
item.pyrotech.pelt.sheep.yellow.name
item.pyrotech.pelt.sheep.white.name
item.pyrotech.pelt.sheep.gray.light.name
item.pyrotech.pelt.sheep.red.name
item.pyrotech.pelt.sheep.purple.name
item.pyrotech.pelt.sheep.pink.name
item.pyrotech.pelt.sheep.orange.name
item.pyrotech.pelt.sheep.magenta.name
item.pyrotech.pelt.sheep.lime.name
item.pyrotech.pelt.sheep.blue.light.name
item.pyrotech.pelt.sheep.green.name
item.pyrotech.pelt.sheep.gray.name
item.pyrotech.pelt.sheep.cyan.name
item.pyrotech.pelt.sheep.brown.name
item.pyrotech.pelt.sheep.blue.name
item.pyrotech.pelt.sheep.black.name
item.pyrotech.bone.hunters.knife.name
item.pyrotech.flint.hunters.knife.name
item.pyrotech.stone.hunters.knife.name
item.pyrotech.iron.hunters.knife.name
item.pyrotech.gold.hunters.knife.name
item.pyrotech.diamond.hunters.knife.name
item.pyrotech.obsidian.hunters.knife.name
item.pyrotech.hide.scraped.name
item.pyrotech.hide.small.scraped.name
item.pyrotech.hide.washed.name
item.pyrotech.hide.small.washed.name
gui.pyrotech.hide.scraped.washing
item.pyrotech.leather.sheet.name
item.pyrotech.leather.strap.name
item.pyrotech.leather.cord.name
item.pyrotech.leather.durable.name
item.pyrotech.leather.durable.sheet.name
item.pyrotech.leather.durable.strap.name
item.pyrotech.leather.durable.cord.name
item.pyrotech.leather.repair.kit.name
item.pyrotech.leather.durable.repair.kit.name
item.pyrotech.leather.durable.upgrade.kit.name
tile.pyrotech.barrel.name
tile.pyrotech.barrel_sealed.name
item.pyrotech.barrel.lid.name
fluid.tannin
tile.fluid.tannin.name
item.pyrotech.leather.small.name
gui.pyrotech.jei.category.barrel
item.pyrotech.hide.llama.name
item.pyrotech.pelt.llama.white.name
item.pyrotech.pelt.llama.creamy.name
item.pyrotech.pelt.llama.gray.name
item.pyrotech.pelt.llama.brown.name
item.pyrotech.pelt.wolf.name
tile.pyrotech.tanning_rack.name
item.pyrotech.hide.tanned.name
item.pyrotech.hide.small.tanned.name
gui.pyrotech.jei.category.tanning.rack
item.pyrotech.pyroberries.name
tile.pyrotech.pyroberry_bush.name
item.pyrotech.pyroberry.seeds.name
fluid.pyroberry_wine
tile.fluid.pyroberry_wine.name
item.pyrotech.pyroberry.wine.name
item.pyrotech.pyroberry.cocktail.name
tile.pyrotech.gloamberry_bush.name
item.pyrotech.gloamberry.seeds.name
fluid.gloamberry_wine
tile.fluid.gloamberry_wine.name
item.pyrotech.gloamberry.wine.name
item.pyrotech.fletching.name
item.pyrotech.flint.arrow.name
item.pyrotech.bone.arrow.name
item.pyrotech.crude.spear.name
item.pyrotech.flint.spear.name
item.pyrotech.bone.spear.name
tile.pyrotech.butchers_block.name
item.pyrotech.bone.butchers.knife.name
item.pyrotech.flint.butchers.knife.name
item.pyrotech.stone.butchers.knife.name
item.pyrotech.iron.butchers.knife.name
item.pyrotech.gold.butchers.knife.name
item.pyrotech.diamond.butchers.knife.name
item.pyrotech.obsidian.butchers.knife.name
item.pyrotech.pelt.ruined.name
gui.pyrotech.restart1
gui.pyrotech.restart2
gui.pyrotech.restart3
gui.pyrotech.restart4
gui.pyrotech.restart.button
item.pyrotech.tainted.meat.name
item.pyrotech.flint.hammer.durable.name
item.pyrotech.bone.hammer.durable.name
item.pyrotech.stone.tool.shaft.name
item.pyrotech.bone.axe.durable.name
item.pyrotech.bone.hoe.durable.name
item.pyrotech.bone.pickaxe.durable.name
item.pyrotech.bone.shovel.durable.name
item.pyrotech.flint.axe.durable.name
item.pyrotech.flint.hoe.durable.name
item.pyrotech.flint.pickaxe.durable.name
item.pyrotech.flint.shovel.durable.name
item.pyrotech.bone.tool.repair.kit.name
item.pyrotech.flint.tool.repair.kit.name
tile.pyrotech.cob_wet.name
tile.pyrotech.cob_dry.name
tile.pyrotech.mud.name
tile.pyrotech.rock_mud.name
entity.pyrotech.mud.name
tile.pyrotech.mud_layer.name
item.pyrotech.bow.drill.durable.stick.name
item.pyrotech.bow.drill.durable.name
item.pyrotech.bucket.refractory.unfired.name
item.pyrotech.bucket.refractory.name
item.pyrotech.bucket.refractory.empty.name
item.pyrotech.bucket.refractory.milk.name
tile.pyrotech.lamp_oil.name
item.pyrotech.lard.name
item.pyrotech.dough.name
item.pyrotech.flour.name
item.pyrotech.bread.dough.name
item.pyrotech.cookie.dough.name
gui.pyrotech.jei.category.anvil.obsidian
tile.pyrotech.anvil_obsidian.name
tile.pyrotech.trip_hammer.name
tile.pyrotech.crafting_table_template.name
item.pyrotech.furnace.core.name
item.pyrotech.crude.shield.name
item.pyrotech.durable.shield.name
item.pyrotech.clay.blasting.name
item.pyrotech.freckleberry.seeds.name
item.pyrotech.freckleberries.name
tile.pyrotech.freckleberry_plant.name
fluid.freckleberry_wine
tile.fluid.freckleberry_wine.name
item.pyrotech.freckleberry.wine.name
-
Changed Vanilla Lang Values:
item.arrow.name
- Changed Lang Keys:
tile.pyrotech.stone_bricks.name
->tile.pyrotech.masonry_brick_block.name
- Changed Lang Values:
tile.pyrotech.refractory_brick_block.name
- From
Refractory Block
toRefractory Bricks
- From
- Removed Lang Values:
gui.pyrotech.restart
gui.pyrotech.missing.wood.compat
gui.pyrotech.missing.ore.compat
- Patchouli:
- Added:
categories/adapt_butchery
categories/bloom_tools
categories/gather_material
categories/innovate_durable_tools
categories/innovate_leather
categories/innovate_stone_fluids
categories/innovate_stone_fermenting
entries/accelerate/refractory_bricks
entries/adapt/arrow_bone_and_flint
entries/adapt/butchers_knife_bone_and_flint
entries/adapt/carcass
entries/adapt/cob
entries/adapt/cob_wet
entries/adapt/hunters_knife_bone_and_flint
entries/adapt/lard
entries/adapt/shears_bone_and_flint
entries/adapt/spear_bone_and_flint
entries/bloom/anvil_obsidian
entries/bloom/arrow_iron
entries/bloom/trip_hammer
entries/gather/mud
entries/gather/mud_clump
entries/innovate/barrel
entries/innovate/bow_drill_durable
entries/innovate/bucket_refractory
entries/innovate/butchers_block
entries/innovate/durable_leather
entries/innovate/freckleberry_wine
entries/innovate/gloamberry_wine
entries/innovate/leather
entries/innovate/leather_kits
entries/innovate/leather_pieces
entries/innovate/masonry_brick
entries/innovate/masonry_brick_block
entries/innovate/oil_lamp
entries/innovate/pelt
entries/innovate/pyroberry_wine
entries/innovate/rock_bag_durable
entries/innovate/scraped_hide
entries/innovate/sheared_hide
entries/innovate/stone_tool_shaft
entries/innovate/tanned_hide
entries/innovate/tanning_rack
entries/innovate/tool_repair_kit
entries/innovate/tools_durable
entries/innovate/washed_hide
entries/survive/marshmallow
entries/survive/spear_crude
templates/include/barrel_recipe
templates/include/tanning_rack_recipe
- Modified:
entries/appendix/credits
entries/gather/rock_bag
entries/survive/food_raw
templates/include/anvil_recipe
- Added:
-
1.5.25
- Fixed:
- Sawmill should only play the final work complete sound once
1.5.24
- Changed:
- Improve CompostBinRecipe#getRecipe loading time (#379)
1.5.23
- Fixed:
- Soaking pot voids items in recipes resulting in stacks over the max stack size (#381)
1.5.22
- Fixed:
- ToP displays sawmill recipes result amounts incorrectly (#376)
1.5.21
- Fixed:
- Pyrotech buckets delete objects when placing water (#375)
1.5.20
- Fixed:
- Empty bucket Crucible recipe output displayed in Waila
1.5.19
- Fixed:
- Milk buckets shouldn't stack and void on use (#374)
1.5.18
- Fixed:
- Irregular behavior when transferring items from the rock bag into containers
1.5.17
- Fixed:
- Rendering issue when Crude Drying Rack placed above Drying Rack
1.5.16
-
Fixed:
- Slag should scale with respect to the amount of ore in the bloomery and not the bloomery capacity (#369)
-
Changed:
- Improved ore compat error logging
1.5.15
- Fixed:
- Rock Bag ToP error (#366)
1.5.14
- Fixed:
- Compost Bin ToP error (#364)
1.5.13
1.5.12
-
Fixed:
- Infinite fuel exploit (#356)
-
Changed:
- Wooden Buckets can no longer be used as fuel
1.5.11
- Changed:
- Updated zh_cn.lang (#353)
1.5.10
- Fixed:
- Dense redstone crystals don't play sounds on a dedicated server and spam error in client log (#350)
1.5.9
- Changed:
- Updated zh_cn.lang (#345)
1.5.8
- Fixed:
- Broken bloom block item stack display name
1.5.7
- Fixed:
- Rock Bag voids contents when placed and replaces a block, ie. tall grass, rocks (#341)
1.5.6
- Required:
- Athenaeum >= 1.19.2 (#338)
1.5.5
- Fixed:
- Soaking Pot should require campfire when specified in ZS
- Hwyla / ToP should not indicate Soaking Pot needs a campfire if it has one lit below
1.5.4
- Fixed:
- Torches don't attach to walls (#334)
1.5.3
- Fixed:
- Torches don't ignite on client connected to server (#333)
1.5.2
- Fixed:
- Red Sandstone Rock can't be placed in rock bags (#332)
- Netherrack Gib can't be placed in rock bags
1.5.1
- Fixed:
- Refractory Tank empty recipe is messed up (#331)
1.5.0
-
Added:
- Config option to disable throwing rocks / clumps
THROW_ENABLED
(#301) - Oredict:
milk
now contains:minecraft:milk
- wooden, clay, and stone milk bucket from Pyrotech
toolSharp
contains swords and axes, sans wooden swordmulchNitrogen
now containspyrotech:rock_netherrack
rock
now containspyrotech:rock:10
- Red Sandstone Rocks
- Straw Bed
- Single-use bed that does not set a spawn point
- Netherrack Rocks
- Drop from Netherrack with low tier tools
- Spread netherrack
ModuleCoreConfig.ROCKS.NETHERRACK_SPREAD_RADIUS
- Dense Redstone Ore
- Spawns in caves between height 5 and 25 in the overworld
- Drops Dense Redstone and Redstone when harvested with an iron+ tier pickaxe
- Chance to spawn Redstone Ore below the dense ores
- Added worldgen module config values:
ENABLED
DIMENSION_WHITELIST
DIMENSION_BLACKLIST
CHANCE_TO_SPAWN
CHANCE_TO_SPAWN_REDSTONE_ORE
VERTICAL_BOUNDS
- Dense Redstone
- Anvil hammer recipe to convert Dense Redstone into Redstone
- Redstone Tools
- Made from Dense Redstone
- Redstone tools have a small chance to activate when damaged, giving them unique properties.
- Added tools module config values:
ACTIVE_DURATION_TICKS
ACTIVE_DAMAGE_CHANCE
INACTIVE_ACTIVATION_CHANCE
ACTIVE_ACTIVATION_CHANCE
ACTIVE_HARVEST_SPEED_SCALAR
ACTIVE_SWORD_DAMAGE_SCALAR
PROXIMITY_REPAIR_CHANCE
- Dense Quartz Ore
- Spawns in the lower half of the nether
- Drops Dense Quartz and Quartz when harvested with an iron+ tier pickaxe
- Chance to spawn Quartz Ore below the dense ores
- Added worldgen module config values:
ENABLED
DIMENSION_WHITELIST
DIMENSION_BLACKLIST
CHANCE_TO_SPAWN
CHANCE_TO_SPAWN_QUARTZ_ORE
VERTICAL_BOUNDS
- Dense Quartz
- Anvil pickaxe recipe to convert Dense Quartz into Quartz
- Dense Quartz Tools
- Made from Dense Quartz
- Dense Quartz tools perform better in The Nether.
- Added tools module config values:
ACTIVE_HARVEST_SPEED_SCALAR
ACTIVE_SWORD_DAMAGE_SCALAR
- Strange Tuber drops from tall grass and grassy dirt
- Edible
- Higher drop chance when not using a shovel
- Added config values:
STRANGE_TUBER_HUNGER
STRANGE_TUBER_SATURATION
- Marshmallow roasting mechanic:
- Added config values:
ROASTING_RANGE_BLOCKS
ROASTING_DURATION_TICKS
ROASTING_DURATION_VARIANCE_PERCENTAGE
ROASTING_BURN_DURATION_TICKS
- Marshmallows:
- Short speed effect when eaten
- Added config values:
MARSHMALLOW_HUNGER
MARSHMALLOW_SATURATION
MARSHMALLOW_SPEED_DURATION_TICKS
MAX_MARSHMALLOW_SPEED_DURATION_TICKS
- Roasted Marshmallows:
- Speed effect when eaten
- Added config values:
ROASTED_MARSHMALLOW_HUNGER
ROASTED_MARSHMALLOW_SATURATION
ROASTED_MARSHMALLOW_SPEED_DURATION_TICKS
MAX_ROASTED_MARSHMALLOW_SPEED_DURATION_TICKS
ROASTED_MARSHMALLOW_EFFECT_POTENCY_DURATION_TICKS
- Burned Marshmallows:
- Added config values:
BURNED_MARSHMALLOW_HUNGER
BURNED_MARSHMALLOW_SATURATION
BURNED_MARSHMALLOW_SLOW_DURATION_TICKS
ENABLE_BURNED_MARSHMALLOW_BROADCAST_MESSAGE
ENABLE_BURNED_MARSHMALLOW_EAT_BROADCAST_MESSAGE
- Added config values:
- Marshmallow Stick:
- Sharpen a stick with a sharp tool,
ore:toolSharp
- Sharpen a stick with a sharp tool,
- Added config values:
- Campfire effects:
- Added config values:
EFFECTS_START_TIME
EFFECTS_STOP_TIME
- Comfort effect:
- Applied when in range of a Campfire
- Applied at night between 19:00 and 5:00
- Increases hunger and saturation restored from eating
- Allows player to always eat, regardless of hunger level
- Added config values:
COMFORT_EFFECT_ENABLED
COMFORT_HUNGER_MODIFIER
COMFORT_SATURATION_MODIFIER
- Well Fed effect:
- Applied by eating while max saturation with the Comfort effect
- Applied at night between 19:00 and 5:00
- Reduces a player's exhaustion for the effect's duration
- Added config values:
WELL_FED_EFFECT_ENABLED
WELL_FED_DURATION_TICKS
WELL_FED_EXHAUSTION_MODIFIER
- Resting effect:
- Applied when in range of a Campfire
- Regenerates health slower than the Regeneration effect
- Increases to Resting II and III by standing still
- Added config values:
RESTING_EFFECT_ENABLED
RESTING_REGEN_INTERVAL_TICKS
RESTING_REGEN_HALF_HEARTS
RESTING_LEVEL_UP_INTERVAL_TICKS
- Well Rested effect:
- Applied when standing still with Resting III
- Adds absorption hearts to the player
- Added config values:
WELL_RESTED_EFFECT_ENABLED
WELL_RESTED_DURATION_TICKS
WELL_RESTED_ABSORPTION_HALF_HEARTS
- Focused effect:
- Applied when standing still with Comfort, Well Fed, Resting III, and Well Rested
- Player gains additional XP while the effect is active
- Added config values:
FOCUSED_EFFECT_ENABLED
FOCUSED_MAXIMUM_ACCUMULATED_BONUS
FOCUSED_ACCUMULATED_BONUS
FOCUSED_BONUS
- Added config values:
- Compost Bin
- Added config values:
ALLOW_AUTOMATION
SHOW_COMPOST_VALUE_IN_TOOLTIPS
SHOVEL_WHITELIST
SHOVEL_BLACKLIST
MAXIMUM_OUTPUT_ITEM_CAPACITY
COMPOST_VALUE_REQUIRED_PER_OUTPUT_ITEM
GENERATED_FOOD_COMPOST_VALUE_RANGE
COMPOST_DURATION_TICKS
ADDITIVE_PERCENTILE_SPEED_MODIFIER_PER_LAYER
MOISTURE_EVAPORATION_RATE_MILLIBUCKETS_PER_TICK
- Added config values:
- Config option to disable throwing rocks / clumps
-
Changed:
- Recipes:
- Removed mulch crafting recipe
- Bone and Flint Shears now require Clay Shears to craft
- OreDict:
- Removed entry
mulchNitrogen
- Removed entry
- Torches:
- Torches are now compatible with TaN's temperature config (#229)
- Soaking Pot:
- New texture
- Can now be placed above a campfire
- Recipes can now require a campfire
- Waila / ToP now indicates when a recipe is missing a campfire
- JEI now indicates when a recipe requires a campfire
- Patchouli template now indicates when a recipe requires a campfire
- Campfire:
- Campfire light level now depends on how much fuel it has
- Removed campfire
LIGHT_LEVEL
config value - Added campfire
MAXIMUM_LIGHT_LEVEL
config value - Added campfire
MINIMUM_LIGHT_LEVEL
config value
- Removed campfire
- Campfire will now cook faster or slower based on how much fuel it has
- Added campfire
FUEL_LEVEL_FOR_FULL_COOK_SPEED
config value
- Added campfire
- Campfire will now burn food faster or slower based on how much fuel it has
- Burn speed depends on the
FUEL_LEVEL_FOR_FULL_COOK_SPEED
config value
- Burn speed depends on the
- Campfire light level now depends on how much fuel it has
- Tanks:
- Tanks can now be stacked vertically to combine into one larger tank (#105)
- World Gen:
- Improved rock gen compatibility (#284)
- Interaction Framework:
- Moved configs to Athenaeum config:
core.cfg.client.ALWAYS_SHOW_QUANTITIES
core.cfg.client.SHOW_INTERACTION_BOUNDS
- Moved configs to Athenaeum config:
- Recipes:
-
Fixed:
- ToP/Waila displays incorrect fuel time for brick machines
- Lang keys in ore compat and custom slag file will now work properly with keys not suffixed with
.name
(#330)
-
Translators:
- New Patchouli Categories
survive_tools.json
adapt_tools.json
- New Patchouli Entries
bloom/dense_redstone.json
bloom/dense_redstone_ore.json
bloom/tools_redstone.json
bloom/dense_quartz.json
bloom/dense_quartz_ore.json
bloom/tools_quartz.json
survive/food_raw.json
adapt/compost_bin.json
- Changed Patchouli Entries
adapt/mulch.json
- New Lang Entries:
pyrotech.effect.comfort
pyrotech.effect.well.fed
pyrotech.effect.resting
pyrotech.effect.well.rested
pyrotech.effect.focused
item.pyrotech.marshmallow.name
item.pyrotech.marshmallow.roasted.name
item.pyrotech.marshmallow.burned.name
item.pyrotech.marshmallow.stick.name
item.pyrotech.marshmallow.on.stick.name
item.pyrotech.marshmallow.on.stick.roasted.name
item.pyrotech.marshmallow.on.stick.burned.name
item.pyrotech.marshmallow.stick.empty.name
item.pyrotech.dense.redstone.name
item.pyrotech.redstone.axe.name
item.pyrotech.redstone.hoe.name
item.pyrotech.redstone.pickaxe.name
item.pyrotech.redstone.shovel.name
item.pyrotech.redstone.sword.name
item.pyrotech.dense.quartz.name
item.pyrotech.quartz.axe.name
item.pyrotech.quartz.hoe.name
item.pyrotech.quartz.pickaxe.name
item.pyrotech.quartz.shovel.name
item.pyrotech.quartz.sword.name
tile.pyrotech.dense_redstone_ore.name
tile.pyrotech.dense_quartz_ore.name
tile.pyrotech.compost_bin.name
tile.pyrotech.straw_bed.name
tile.pyrotech.rock_sandstone_red.name
gui.pyrotech.marshmallow.burned.broadcast.message
gui.pyrotech.marshmallow.burned.eat.broadcast.message
gui.pyrotech.tooltip.potency
gui.pyrotech.tooltip.redstone.activation.chance
gui.pyrotech.tooltip.redstone.active.durability
gui.pyrotech.tooltip.redstone.active.efficiency
gui.pyrotech.tooltip.redstone.active.damage
gui.pyrotech.tooltip.redstone.active.hoe
gui.pyrotech.tooltip.compost.value
gui.pyrotech.waila.moisture.level
gui.pyrotech.waila.campfire.required
- Changed Lang Entries
item.pyrotech.mulch.name
fromPotash Mulch
toMulch
- New Patchouli Categories
1.4.34
- Fixed:
- Obsidian hammer is assigned the incorrect material (#321)
1.4.33
- Fixed:
- Server crash
1.4.32
- Fixed:
- Custom cogs aren't properly recognized
- Custom cogs don't have a cog tooltip
- Config comment for cogs should not refer to sawmill and sawblades
1.4.31
- Fixed:
- Soaking Pot doesn't save progress between game loads
1.4.30
-
Changed:
- Updated to support changes to the Artisan Worktables API
- Moved configs to Athenaeum config:
core.cfg.client.ALWAYS_SHOW_QUANTITIES
core.cfg.client.SHOW_INTERACTION_BOUNDS
-
Required:
- Athenaeum >= 1.19.0
1.4.29
- Fixed:
- Pit Kiln and Soaking Pot output quantities don't respect the output quantities set in the recipe (#305)
- Hwyla and TOP don't display correct Pit Kiln and Soaking Pot output quantities
1.4.28
-
Fixed:
- Inserting liquid from stackable containers voids container & liquid (#236)
-
Required:
- Athenaeum >= 1.18.1
1.4.27
-
API
- Bumped version to 2
- Added
PyrotechAPI.registerHammer(Item, int)
-
Fixed:
- Ghost Image of the Reinforced Shelf model shows missing textures on the side (#300)
1.4.26
- Fixed:
- Pyrotech bucket crash with Agricraft water tank (#294)
1.4.25
- Fixed:
- Hothead cosmetic effect should only work for patrons (#292)
- Improved performance of Hothead effect
1.4.24
-
Fixed:
- Self-replicating, infinite lag when pit burn recipe fails to locate the given block (#291)
-
Added:
- Hothead cosmetic effect for Patreon supporters
1.4.23
- Fixed:
1.4.22
- Fixed:
1.4.21
- Fixed:
- Worktable eats Silent Gear crafts (#262)
- Item Fire Charge should ignite the following:
- Campfire
- Pit Kiln
- Bloomery / Wither Forge
- Stone / Brick Machines
- Pit / Refractory Burn
- Bloomery fire does not animate with VanillaFix installed
1.4.20
-
Fixed:
- Broken guidebook links (#270)
-
Changed:
- In the guidebook, renamed
verified fire-starter device
toverified fire-starting device
- In the guidebook, renamed
1.4.19
- Fixed:
- Snow accumulates on top of Bloomery, Wither Forge, Stone Collector, Refractory Collector (#172)
1.4.18
- Fixed:
1.4.17
- Fixed:
- Normal custom recipes added via CrT not shown in JEI worktable category (#142)
1.4.16
- Fixed:
1.4.15
- Fixed:
- ToP error when viewing filled Bloomery (#258)
1.4.14
- Fixed:
- Blacklisting Smelting Recipes for Campfire visually enables all non-blacklisted Furnace recipes in JEI (#257)
1.4.13
- Fixed:
- Two-tall machine interactions don't work
1.4.12
- Fixed:
- Class cast exception when holding use button and moving between two different devices (#246)
1.4.11
- Fixed:
- Class cast exception when hammering a bloom (#242)
1.4.10
-
Fixed:
-
Added:
- Config option to reduce block drops from explosions
plugin.Dropt.cfg
->REDUCE_EXPLOSION_DROPS
- Blocks affected: dirt, grass, sand, red sand, gravel, limestone, stone, cobblestone, diorite, smooth diorite, cobbled diorite, andesite, smooth andesite, cobbled andesite, granite, smooth granite, and cobbled granite
- Config option to reduce block drops from explosions
1.4.9
-
Fixed:
- Bloomery / Wither Forge slag exploit (#237)
-
Added:
- Config option to toggle lit Bloomery / Wither Forge dropping slag when broken
module.tech.Bloomery.cfg
->BLOOMERY
->DROP_SLAG_WHEN_BROKEN
module.tech.Bloomery.cfg
->WITHER_FORGE
->DROP_SLAG_WHEN_BROKEN
- Config option to toggle lit Bloomery / Wither Forge dropping slag when broken
-
Changed:
- Bloomery / Wither Forge will now drop slag items when broken after activation instead of dropping the input ore
1.4.8
- Fixed:
- Campfire output stack size should not be limited to one (#235)
1.4.7
- Fixed:
- Crash when a lit campfire burns the block below (#231)
1.4.6
- Fixed:
- Mod does not replace lit furnaces (#227)
1.4.5
- Fixed:
- Dependency load order with Waila and ToP
- Mouse event handler shouldn't load on the server
- Waila plugins should not load on the server
1.4.4
- Fixed:
- Lapis and redstone anvil recipes don't give correct output amount (#217)
1.4.3
- Fixed:
- Fossil Ore -> Bone Shard silk touch dupe (#212)
- Grass -> Grass Clump silk touch dupe
- Coal Ore -> Coal silk touch dupe
1.4.2
- Fixed:
- Pyrotechnic Esoterica doesn't open on server (#211)
1.4.1
- Fixed:
- Rocks don't drop when broken (#208)
1.4.0
-
Translators:
- New lang keys:
- gui.pyrotech.tooltip.durability.indestructible
- gui.pyrotech.tooltip.fluid.transfer.rate
- gui.pyrotech.tooltip.fluid.transfer.limit
- tile.pyrotech.faucet_stone.name
- tile.pyrotech.faucet_brick.name
- New book entries:
- entries/accelerate/refractory_faucet.json
- entries/innovate/stone_faucet.json
- New lang keys:
-
Added:
- Cooldown to thrown rocks / clumps (#157)
- Config value:
core.cfg
->ROCKS
->THROW_COOLDOWN_TICKS
- Config value:
- Config option to set Sawmill blades as indestructible (#98)
- Config value:
module.tech.Machine.cfg
->SAWMILL_BLADES
->INDESTRUCTIBLE_SAWBLADES
- Config value:
- Config option to set Cogs as indestructible (#98)
- Config value:
module.tech.Machine.cfg
->COGS
->INDESTRUCTIBLE_COGS
- Config value:
- Config option to set Chopping Block as indestructible (#98)
- Config value:
module.tech.Basic.cfg
->CHOPPING_BLOCK
->USES_DURABILITY
- Config value:
- Config option to set anvils as indestructible (#98)
- Config value:
module.tech.Basic.cfg
->GRANITE_ANVIL
->USES_DURABILITY
- Config value:
module.tech.Basic.cfg
->IRONCLAD_ANVIL
->USES_DURABILITY
- Config value:
- Pyrotech will now scan loot tables and replace
Iron Ingot
withIron Ore
(#102)- Config value:
core.cfg
->TWEAKS
->REPLACE_IRON_INGOTS_WITH_IRON_ORE
- Config value:
- New Block: Stone / Refractory Faucet (#132)
- Transfers fluid from attached fluid handler to fluid handler below
- Can break with hot fluids (optional)
- Can shutoff after transfer limit reached (optional)
- Configs:
module.Storage.cfg
->STONE_FAUCET
,BRICK_FAUCET
I:HOT_TEMPERATURE
B:TRANSFERS_HOT_FLUIDS
I:TRANSFER_AMOUNT_PER_TICK
I:TRANSFER_LIMIT
- Cog Machines can now be disabled with a redstone signal (#145)
- New Item: Lump of Refractory Clay
<pyrotech:material:35>
- Terracotta and Glazed Terracotta recipes have been added to the Pit Kiln, Stone Kiln, and Refractory Kiln (#134)
- Config options to change the input capacity of the Bloomery and Wither Forge (#79)
module.tech.Bloomery.cfg
->BLOOMERY
->CAPACITY
module.tech.Bloomery.cfg
->WITHER_FORGE
->CAPACITY
- Drying Racks are now climbable when stacked vertically
- Config values:
module.tech.Basic.cfg
->DRYING_RACK
->CLIMB_SPEED
module.tech.Basic.cfg
->DRYING_RACK
->USE_AS_LADDER
- Config values:
- Cooldown to thrown rocks / clumps (#157)
-
Fixed:
-
Changed:
- Patchouli is now a required dependency (#169)
- Pit Kiln is now configured to take less time when it has fewer items (#119)
- Config value:
module.tech.Basic.cfg
->PIT_KILN
->VARIABLE_SPEED_MODIFIER
- Config value:
- ZS method for Campfire recipes now has an optional duration parameter (#138)
- If omitted, defaults to config value:
module.tech.Basic.cfg
->CAMPFIRE
->COOK_TIME_TICKS
- If omitted, defaults to config value:
- Redesigned and rebalanced the Sawmill and Wood Chips (#140)
- The sawmill will now process one item at a time
- Recipe:
- Recipe time value is now per item, not per batch
- Recipe wood chips value is now per item, not per batch
- Wood Chip production:
- Wood chips are now produced on the ground each time an item completes
- Stone Sawblade recipes will produce 4 wood chips per item processed
- Flint / Bone Sawblade recipes will produce 2 wood chips per item processed
- Iron / Obsidian / Diamond Sawblade recipes will produce 1 wood chip per item processed
- Input / output:
- Input items can't be inserted while the machine contains output items
- Input items must be extracted by hand before output items can be extracted by hand
- Output items can still be extracted by hopping the bottom at any time
- Sound:
- The Sawmill's recipe complete sounds now play after each item is processed
- The Sawmill's recipe complete sounds have been shortened and varied
- The original, longer recipe complete sound plays when the last item is processed
- Burn time:
- Reduced Pile of Wood Chips burn time from 100 to 50
- Reduced Board burn time from 200 to 75
- Pit Burn:
- Wood Chips block in a Pit Burn will now produce 8 Charcoal Flakes instead of 4 Charcoal
- Wood Chips block Pit Burn recipe duration increased
- All wood chips now require a shovel to gather (#137)
- Config:
core.cfg
->TWEAKS
->REQUIRE_SHOVEL_TO_PICKUP_WOOD_CHIPS
- Config:
- Refractory Brick cost changed to 2x Lump of Refractory Clay
- With respect to (#130):
- Reduced default damage to Granite Anvil from hammering a bloom by half
- Renamed config value
module.tech.Basic.cfg
->GRANITE_ANVIL
->BLOOM_DAMAGE_PER_HIT
:- New name:
BLOOM_EXTRA_DAMAGE_PER_HIT
- New name:
- Renamed config value
module.tech.Basic.cfg
->IRONCLAD_ANVIL
->BLOOM_DAMAGE_PER_HIT
:- New name:
BLOOM_EXTRA_DAMAGE_PER_HIT
- New name:
- Config option to control chance of extra anvil damage when hammering a bloom
- Config value:
module.tech.Basic.cfg
->GRANITE_ANVIL
->BLOOM_EXTRA_DAMAGE_CHANCE
- Config value:
module.tech.Basic.cfg
->IRONCLAD_ANVIL
->BLOOM_EXTRA_DAMAGE_CHANCE
- Config value:
- When an anvil breaks with a bloom on it, the bloom will be placed in the world where the anvil was (#129)
- Worktable recipe whitelist / blacklist now accepts
*
as a valid path wildcard (#179) - Drying Racks now connect visually when stacked vertically (#109)
- Campfire state changes are no longer only visual (#123)
- Removed all entry locking from the guidebook (#75), (#115), (#128)
1.3.13
-
Fixed:
- Crash when breaking a lit campfire with the bloomery module disabled (#189)
-
Changed:
- Updated
ru_ru.lang
(#188, SSKirillSS)
- Updated
1.3.12
-
Fixed:
- Crash with SpongeForge plugin Grief Prevention (#176)
-
Changed:
- When an active pile in a pit burn fails, it will change to fire instead of air (#176)
1.3.11
- Added:
ru_ru.lang
(#178, SSKirillSS)
1.3.10
- Fixed:
1.3.9
- Fixed:
- Startup crash caused by setting
DISABLE_YOUR_PATREON_EFFECTS
totrue
- Startup crash caused by setting
1.3.8
- Fixed:
- Slag glass furnace recipe should be in the bloomery module and not the refractory module
1.3.7
- Fixed:
1.3.6
- Fixed:
- Wood chip pile doesn't work in a pit burn (#161)
1.3.5
- Fixed:
- Block of iron and gold only give 1 ingot when broken on an anvil (#158)
1.3.4
- Fixed:
- JEI plugin for Refractory module will fail to load under certain conditions (#154)
1.3.3
- Fixed:
- Custom CrT drying recipes don't work (#153)
1.3.2
- Fixed:
- Grass Path block should drop dirt and grass clumps (#146)
1.3.1
-
Added:
/ptlang
command will now copy the lang key to the clipboard
-
Fixed:
1.3.0
-
Notes:
- Refresh your
core.OreDict-Custom.json
file or copy the new entries fromcore.OreDict-Generated.json
. - Rock bags in item form may lose their pre-existing contents and functionality: place in world and retrieve to restore function, but not pre-existing contents.
- Recipes made with CraftTweaker are no longer automatically inherited. (DOC) (#110)
- Refresh your
-
Docs:
- Documentation for the alternate Refractory Machine textures (DOC)
- Documentation for recipe inheritance (DOC)
- Documentation for modules (DOC)
- Documentation for commands (DOC)
- Documentation for worktable QoL (DOC)
- Documentation for drying rack speed modification (DOC)
- Documentation for Dropt rules (DOC)
-
Added:
- GameStages support for worktable recipes (#3) (DOC) (DOC)
- Exposed config values for both drying racks' speed calculations (#92) (DOC)
- CrT methods for the drying racks that allow overriding a biome's base speed (#92) (DOC)
- Vanilla smelting recipe for (#82):
- Slag -> Slag Glass (bloomery)
- Unfired Clay Bucket -> Clay Bucket (bucket)
- Unfired Refractory Brick -> Refractory Brick (core)
- Crushed Limestone -> Quicklime (core)
- Gravel -> Cobblestone (core)
- Unfired Clay Shears -> Clay Shears (tool)
- Client-side command
/ptlang
to display the unlocalized name of a held item (#94) (DOC) - Worktable QoL: Recipe Clear, Recipe Repeat (#99) (DOC)
- Progress particle indicators to (#22):
- Chopping Block
- Drying Rack, Crude Drying Rack
- Campfire
- Soaking Pot
- Combustion Machines
- Sawmill audio feedback (#22):
- The sawmill will emit a whirring drone when the machine is lit and has a sawblade.
- The sawmill will emit a distinct cutting noise when the machine completes a recipe.
- Config:
module.tech.Machine.cfg
:SAWMILL_SOUNDS
- Oredict entries (#108):
- Durable Twine ->
twine
- Coal Coke ->
fuelCoke
- Block of Coal Coke ->
blockFuelCoke
- Dense Nether Coal ->
oreNetherCoal
- Durable Twine ->
- Press shift to view contents of rock bags in tooltip when in item form (#116)
- Optional ZenScript method parameter for recipe inheritance (DOC) (#110)
- Support for The One Probe (#6)
-
Fixed:
- Smelting recipes added by the mod were also being removed by the mod
- Hammering the bloom sometimes destroys nearby water sources (#113)
- Can put Cooked Fish back into the Campfire to produce Cooked Fish (#114)
- Some recipes can't be removed (#110)
- Pit Burn remove method removing recipes added by CrT also (#141)
-
Changed:
- Combustion Machine smoke particles are now used to indicate that the machine is burning fuel instead of indicating that the machine is actively working on a recipe (#22)
- The Soaking Pot will now eject any extra input items that it does not have the fluid to process when the fluid level drops below the amount needed to process all input items
- Mulch can now be placed on dry farmland as well as wet farmland (#118)
- See config
core.cfg
->MULCHED_FARMLAND
->RESTRICT_TO_MOISTURIZED_FARMLAND
- See config
- Rock bags now bypass the item capability system in Forge in an attempt to fix (#117)
- Item data is now written directly to the item's NBT
1.2.9
- Fixed:
- Crash when other mods throw an exception during a call to their block's
Block#getItem
method (#139)
- Crash when other mods throw an exception during a call to their block's
1.2.8
-
Notes:
- CrT Bloomery recipes with an oredict as input may fail to deduce the lang key from the input if the oredict is empty during script execution. To solve this, simply supply a lang key with the recipe builder. This issue has been resolved in-dev as a part of the inheritance overhaul for
1.3.0
.
- CrT Bloomery recipes with an oredict as input may fail to deduce the lang key from the input if the oredict is empty during script execution. To solve this, simply supply a lang key with the recipe builder. This issue has been resolved in-dev as a part of the inheritance overhaul for
-
Added:
- Chinese translation for guidebook! Thank you Snownee and Taskeren! (#135 Snownee, Taskeren)
-
Fixed:
- Crash on startup | ArrayIndexOutOfBoundsException (#133)
1.2.7
- Fixed:
- Worktable whitelist / blacklist doesn't work (#125)
1.2.6
- Fixed:
- ArrayIndexOutOfBoundsException when using a whitelisted non-axe tool with the chopping block (#124)
1.2.5
- Fixed:
- ZenScript method to whitelist campfire fuel doesn't work (#121)
1.2.4
-
Note:
- Any Stone Igniter or Refractory Igniter currently in the world will be inert after this update. They will need to be broken and replaced in order to function.
-
Fixed:
- Crash when using igniter blocks (#107)
1.2.3
- Fixed:
- Unfired Clay Shears should not work as shears with 238 durability (#100)
1.2.2
-
Note:
- Remove the leading
.
from Pyrotech's config files - Thermal Expansion sawmill may be missing plank recipes, please read about solutions here: https://pyrotech.readthedocs.io/en/latest/knownissues/
- Remove the leading
-
Fixed:
- Config files prefixed with
.
are not correctly imported by the Twitch app (#96) - Removed vanilla crafting recipes still showing up in JEI (#97)
- Config files prefixed with
-
Changed:
- All config files that were previously prefixed with
.
have had the.
removed - Pyrotech once again removes recipes during post-init, pre-CrT
- All config files that were previously prefixed with
1.2.1
- Fixed:
- Missing config option to disable stick drops from leaves:
DROP_STICKS_FROM_LEAVES
in theTWEAKS
section of.core.cfg
- Missing config option to disable stick drops from leaves:
1.2.0
-
Note:
- Bugs: A lot of code has been touched in this release - thank you for your continued bug reports!
- The default oredict entries have changed, please refresh your
config/pyrotech/.core.OreDict-Custom.json
file - It is safe to delete the
B:leaves
entry from theconfig/pyrotech/plugin.Dropt.cfg
file
-
API:
- Added
IAirflowConsumerCapability
- Bumped version to 1
- Added
-
Added:
- Config options to modify base recipe duration for (#70): Pit Kiln, Crude / Drying Rack, Soaking Pot, Pit / Refractory Burn
- ZS methods to assign Bloomery and Wither Forge fuel modifiers (#56)
- ZS methods to white / blacklist campfire fuels (#63)
- Config option to disable using any
logWood
as campfire fuel (#63) - Pyrotech and Vanilla axes (sans wood) have been added to the oredict
toolAxe
with a wildcard damage value - ZS methods to restrict device interaction with gamestages for (#4): Worktable / Stone Worktable, Soaking Pot, Pit Kiln, Crude Drying Rack / Drying Rack, Compacting Bin, Chopping Block, Campfire, Granite Anvil / Ironclad Anvil, Bloom, Bloomery, Wither Forge, Stone / Refractory Machines, Mechanical Hopper, Mechanical Bellows, Mechanical Mulcher, Bellows, Stone / Brick Tank, Wood Rack, Simple / Durable Rock Bag, Crate / Durable Crate, Shelf / Durable Shelf, Stash / Durable Stash
- Sticks will now attempt to drop from any block with an entry in the
treeLeaves
oredict (#69 giggity)
-
Changed:
- The Chopping Block recipe will now accept any axe with a
toolAxe
oredict entry - The Chopping Block recipe will now damage the input axe instead of consuming the entire axe
- The vanilla recipe removal has been delayed until the load complete event to allow time for other mods, such as TE, to generate recipes
- Dropt is no longer in charge of the leaf / stick drops
- The Stone / Refractory Crucible will now only accept a total number of input items for which it has the output capacity (#25)
- The Soaking Pot will now only accept a total number of input items for which it has fluid to process (#25)
- The Chopping Block recipe will now accept any axe with a
1.1.7
-
Fixed:
- Mulched Farmland should not sound like stone (#90)
- Templates of refractory machines showing wrong machine tooltip (#89)
- Crash when using Tongs (#88)
-
Changed:
- Updated zh_cn.lang (#87 Snownee)
1.1.6
- Fixed:
- Having an open rock bag suppresses pick-up noises of other items (#62)
- Mycelium blocks should drop dirt clumps when broken (#83)
- Custom CrT Worktable recipes improperly displayed in JEI
1.1.5
-
[!] Requires Athenaeum >= 1.17.2
-
Added:
- Bare-bones worktable zen methods
addShaped
andaddShapeless
- Bare-bones worktable zen methods
-
Fixed:
- Snow collects on and fences connect to drying racks (#76)
- Farmland blocks should drop dirt clumps like dirt blocks
- Mulched Farmland blocks should drop dirt clumps like dirt blocks
-
Changed:
- Increased crude / drying rack base speed when raining in a high humidity biome from 0.0 to 0.25
1.1.4
- Fixed:
- Can't remove crude drying rack recipes (#73)
- Contrary to the proclamations of popular literature, a stone bucket does not last longer than a stone bucket (#74)
- Fluid rendering crash mod conflict
- Light update issues when world is first loaded
1.1.3
- Fixed:
- CrT Burn method
addFailureItem
should takeIItemStack
notItemStack
- CrT Burn method
1.1.2
-
Note:
- To fix a conflict with generated wood compat recipe names, the generated recipe names have been changed. They now include both the input and output and look something like this:
pyrotech:minecraft_planks_4_from_minecraft_log2_0
.
- To fix a conflict with generated wood compat recipe names, the generated recipe names have been changed. They now include both the input and output and look something like this:
-
Fixed:
- CrT Burn method
setFluidProduced
should takeILiquidStack
notFluidStack
- Wood compat generated recipe name conflicts (#67)
- CrT Burn method
-
Changed:
- Generated wood compat recipe names, see note
1.1.1
-
Notes:
- The format of both
config/pyrotech/.core.compat.Wood
json files has changed, be sure to delete and refresh or manually edit those files. - Do you have duplicate iron and gold slag? Remove the iron and gold entries from the
module.tech.Bloomery.Slag-Custom.json
file.
- The format of both
-
Fixed:
- Design oversight in the wood compat .json file (#67)
- Mobs spinning on rocks (#68)
-
Changed:
- Format of the
config/pyrotech/.core.compat.Wood
json files (#67) - All slag items and blocks generated by the
module.tech.Bloomery.Slag-Custom.json
config are now suffixed with_custom
to avoid crash conflict with slag items and blocks generated by the ore compat system (#66)
- Format of the
1.1.0
-
Notes:
- Load mod once to generate new ore and wood compat .json files in config folder:
.core.compat.Ore-Custom.json
.core.compat.Ore-Generated.json
.core.compat.Wood-Custom.json
.core.compat.Wood-Generated.json
- Player will receive a message to restart if compat files are missing and subsequently generated
- Reload mod for generated data to take effect
- Each subsequent load will load generated data from the
Custom
.json files Generated
files will be overwritten with derived data on every loadCustom
files will not be overwritten and will be generated if missing- The
Slag-Custom
andSlag-Generated
are now only for explicitly generating a slag that isn't generated by the ore compat and are not used for the ore compat in any way
-
Added:
- CrT builder for the worktable recipes (#1)
- Support for non-hammer tools in the CrT worktable recipes (#1)
- Bone meal particles to indicate recipe progress when banging on a worktable or anvil
- Auto generated log -> plank and plank -> slab recipes from other mods (#5)
- Auto generated ore compat for common ores (#5)
- Config option to prevent buckets from placing source blocks when broken (#14)
-
Fixed:
- Conflict with TE causing all wood recipes to output a Chopping Block (#17)
- Refractory Sawmill recipe tab no longer shows in JEI (#60)
-
Changed:
- Recipe for Chopping Block now requires a Crude Axe, prevents conflict with TE (#17)
- Fluid
clay
has been renamed toliquid_clay
to prevent conflict with TiC fluidclay
(#57)
1.0.9
-
NOTE: Remember to refresh (delete and re-run the game) your
Custom
ore dict config file or add the changes manually, changes will only appear in theGenerated
file. -
Added:
- Information to the guidebook introduction to draw attention to Pyrotech's sneak + scroll inventory mechanics (#33)
cobblestone
oredict entry for Cobbled Andesite, Cobbled Diorite, Cobbled Granite, Cobbled Limestone (#51)cobblestoneAndesite
oredict entry for Cobbled Andesite (#51)cobblestoneDiorite
oredict entry for Cobbled Diorite (#51)cobblestoneGranite
oredict entry for Cobbled Granite (#51)cobblestoneLimestone
oredict entry for Cobbled Limestone (#51)
-
Fixed:
- Sawmill recipes that use a blade the machine is not configured to use should not be displayed in JEI
- Advancement, Simply Slabs, does not check metadata (#58)
-
Changed:
- Modified wording of the guidebook entry for Mulched Farmland to clearly state the effect is temporary (#32)
- Improved list of factors affecting Drying Rack performance (#31)
- Bloomery iron and gold ore recipes have been changed to use the oredict for input (#51)
1.0.8
-
Added:
- Config option to disable milking cows with the buckets (#48)
-
Fixed:
- Duplicate advancement title (#45)
-
Changed:
- Update chinese translation (#47 Snownee)
1.0.7
-
Fixed:
- Lapis block gives dandelion yellow in anvil (#35)
- NPE when hammering a bloom from the creative tab (#38)
- Chopping block should not sound like stone (#40)
- Refractory glass should not sound like stone (#41)
- Stash, crate, shelf should not sound like stone (#42)
-
Added:
- zn_ch.lang (#34 Snownee)
-
Removed:
- Bloom from creative tab, shouldn't have been in there to begin with (#38)
1.0.6
-
Added:
- Limestone block to
stoneLimestone
oredict (#29) - NOTE: Remember to refresh (delete and re-run the game) yourCustom
ore dict config file or add the changes manually, changes will only appear in theGenerated
file.
- Limestone block to
-
Fixed:
- Crash when pit burn is lit with door placed on top (door should be placed on the side anyway) (#28)
-
Changed:
- Improved the guidebook information on excavating flint shards with a shovel
1.0.5
-
Fixed:
- Recipe left in worktable doesn't work after logging out and back in
- Duplicate crude axe recipe in guidebook, missing crude hoe
- Worktable voids items when it breaks from running out of durability (#24)
- Anvil recipe conflict for stone, removed stone -> cobblestone hammer recipe (#23)
-
Changed:
- Split the guide entry for introduction into introduction and campfire entries making it easier to find the campfire instructions
- Removed advancement restriction on guidebook entries for Flint and Tinder and Bone and Flint Shards; the player should now have all required information necessary to make the campfire and flint and tinder without having to unlock any guidebook entries via advancements
1.0.4
- Fixed:
- Removed conflicting bone meal anvil recipes (#18)
- Hammer check should occur before pickaxe check (#19)
- Dedicated server crash (#21)
1.0.3
-
Fixed:
- Build filename missing MC version
- Dedicated server crash (#15)
- Advancements fail to load when Patchouli mod is not available (#9)
- Campfire book recipe should not register when Patchouli mod is not available
-
Notes: Players will now receive the root Pyrotech advancement when they pick up any item from the mod or open the Patchouli book given at the start.
1.0.2
- Fixed:
- Error with Thermal Expansion (#8)
1.0.1
- Fixed:
- Repeated grammatical error in guidebook (#10)
- Dedicated server crash (#11)
1.0.0
- Initial beta release
0.0.0