Class
import mods.pyrotech.StoneOven;
Methods
static void addRecipe(
string name, // unique recipe name
IItemStack output,
IIngredient input,
@Optional boolean inherited // true if the recipe should be inherited
);
static void blacklistSmeltingRecipes(
IIngredient[] output
);
static void blacklistAllSmeltingRecipes();
Blacklist all smelting recipes.
static void whitelistSmeltingRecipes(
IIngredient[] output
);
static void removeRecipes(
IIngredient output // output ingredient to match
);
static void setGameStages(
Stages stages // game stages
);
Sets game stage logic required to use the device.
Examples
import mods.pyrotech.StoneOven;
// cook an apple into a baked apple
StoneOven.addRecipe("baked_apple_from_apple", <pyrotech:apple_baked>, <minecraft:apple>);