Class
import mods.pyrotech.MechanicalCompactor;
Methods
static void addRecipe(
string name, // unique recipe name
IItemStack output, // recipe output
IIngredient input, // recipe input
int amount // number of input items required
);
static void addRecipe(
string name, // unique recipe name
IItemStack output, // recipe output
IIngredient input, // recipe input
int amount, // number of input items required
int[] toolUsesRequired // overrides default provided in config
);
static void removeRecipes(
IIngredient output // output ingredient to match
);
static void removeAllRecipes();
Examples
import mods.pyrotech.MechanicalCompactor;
MechanicalCompactor.addRecipe("ash_pile_from_ash", <pyrotech:pile_ash>, <pyrotech:material:0>, 8);