Class
import mods.pyrotech.CompostBin;
Methods
static void removeRecipeByInput(
IIngredient input // input ingredient to match
);
static void removeRecipesByOutput(
IIngredient output // output ingredient to match
);
static void addRecipe(
IIngredient output, // recipe output
IItemStack input // recipe input
);
static void addRecipe(
IIngredient output, // recipe output
IItemStack input, // recipe input
int compostValue // range [1,16]
);
static void setGameStages(
Stages stages // game stages
);
Sets game stage logic required to use the device.
Examples
import mods.pyrotech.CompostBin;
CompostBin.addRecipe(<pyrotech:mulch> * 4, <minecraft:string>);
CompostBin.addRecipe(<pyrotech:mulch> * 4, <minecraft:diamond>, 4);